Annual membership for makers
Maker Pass.
Every product you ship this year launches Premium
A new tool in January, a micro-SaaS in June, a relaunch in October — for one yearly price, every one goes out as Premium: verified from day one, priority review, a verified badge, and double karma.
$99/year · pays for itself in about four launches · cancel anytime
Join 2,500+ makers launching on Smol Launch
What's inside
Get more from every launch
We kept the list to five. There's no padded content library or "community tier" here, just the things you reach for every time you ship a product.
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01
Unlimited Premium launches
Launch as many products as you want this year. Every one goes out as a Premium launch, included in the price.
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02
Verified from day one, every launch
Every launch goes out as a verified listing that keeps sending visitors your way. There's no badge to embed and no weekly re-check.
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Priority review
Your launches skip the wait. Members get reviewed first instead of sitting in the queue.
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04
A verified Maker Pass badge
Your profile carries a Maker Pass badge, so other makers can see you ship regularly.
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2× karma on everything
You earn double karma on votes, comments, and approved launches, so you move up the leagues twice as fast.
Do the math
It's cheaper the moment you launch a fourth time
A Premium launch costs $29. The pass is a flat $99 for the year, however many times you ship.
| Launches / year | Pay per launch | With the pass | You keep |
|---|---|---|---|
| 4 launches | $116 | $99 | +$17 |
| 8 launches | $232 | $99 | +$133 |
| 12 launches | $348 | $99 | +$249 |
Launching fewer than four times a year? Paying per launch is the cheaper option. You can switch to the pass once you're shipping more.
See it on the page
How members show up on the site
Two perks appear the moment you join: a verified badge on your profile, and every launch upgraded to Premium. Here's how each one looks.
On your profile
@you
The verified Maker Pass badge
Sits right next to your name on your public profile, so anyone who lands there can see you're a regular shipper.
On the launch board
Your product
Your one-line tagline goes right here.
Every launch goes out as Premium
You get featured placement and a verified listing linking to your site on every product you launch.
One pass, one price
Made for makers who launch often
If launching is part of how you work, the pass is the cheaper, simpler way to keep doing it.
on Smol Launch
Pays for itself in about four launches. Cancel anytime.
- Unlimited Premium launches
- Verified from day one, every launch
- Priority review
- A verified Maker Pass badge
- 2× karma on everything
Secure checkout via Stripe
The Maker Pass, explained in plain terms
The Maker Pass is a yearly membership for people who treat launching as part of how they build, not a one-time event. Smol Launch runs a fresh launch period every week, Monday through Sunday, and you can submit a product for free in any of them. The free tier is great for testing the waters. But if you ship often & you want every launch to carry the full weight of a Premium launch — featured placement and a verified listing linking to your site — paying $29 each time starts to feel like friction. The pass removes that friction for a flat $99 a year, with no cap on how many times you launch.
Below is the honest version of who it suits, what each benefit actually does, and where it beats paying per launch — so you can decide without any guesswork. There's no padded content library bundled in, no "community tier," and no upsell ladder. The pass is deliberately a short list of the things you reach for every single time you ship a product, priced so that launching often costs less than launching occasionally would under the pay-per-launch model. The rest of this page is here to make that trade-off transparent rather than to sell you on a number.
Who the Maker Pass is actually for
The pass is built for makers who launch regularly. That covers more people than it sounds like at first:
- Serial builders who ship several products a year — side projects, micro-SaaS, small tools — and want each one to land with featured placement and a lasting listing.
- Single-product makers who keep iterating. A product is rarely "done." A major version, a new feature line, or a pivot is a legitimate reason to relaunch, & the pass lets you do that as often as the product earns it without watching a meter.
- Agencies and studios launching client work or a portfolio of in-house bets, where four or more Premium launches a year is normal.
If you launch once and don't plan to come back for a while, the pass isn't the right call, and we say so plainly on this page. Paying per launch is cheaper below roughly four launches a year. You can always start with individual Premium launches and switch to the pass once your cadence picks up.
What "unlimited Premium launches" and instant verification mean in practice
Two benefits do most of the heavy lifting, so it's worth being precise about them.
Unlimited Premium launches means every product you submit during your membership year is automatically upgraded to Premium. You don't pick and choose, and you don't pay per launch — there's nothing to add to the cart each time. You ship, it goes out as Premium, and you move on to building the next thing.
Instant verification is the part that compounds. Verification confirms you control the site behind the product; on the free tier you earn it by embedding the Smol Launch badge and keeping it there, while pass holders are verified when we review the launch — no badge to embed, no weekly re-check. Why it matters: your launch page is a real, indexed page on an established domain, with genuine context around your product — screenshots, a maker profile, votes, and comments. That gives people discovering you a credible, verified page to land on, the kind of legitimacy a brand-new site struggles to establish on its own.
One launch rarely moves the needle on its own, and you should be sceptical of anyone who promises otherwise. What changes outcomes is consistency: showing up on the board with every release, spread naturally across the year, so your visibility grows alongside genuine activity. The pass turns that consistency from a chore you have to budget for into the default. You don't have to decide whether this particular launch is "worth" $29; every launch simply goes out at full weight, so your presence keeps building as long as you keep shipping. That's the quiet, unglamorous mechanism behind durable organic growth, and it rewards patience far more than it rewards any single big push.
How a regular launching cadence compounds your visibility
A single launch is a spike. A cadence is a curve. When you launch on Smol Launch's weekly board on a recurring basis, a few things start to stack on top of each other:
- Visibility accumulates. Each Premium launch adds another live, indexed page pointing people at your product, so the value builds instead of resetting to zero after one push.
- Recognition builds. The verified Maker Pass badge sits next to your name on your public profile, & voters start to recognise a maker who shows up week after week. Familiarity earns attention that a first-time launcher has to fight for.
- Karma stacks faster. You earn double karma on votes, comments, and approved launches, so your standing in the leagues climbs twice as quickly — which in turn keeps your work in front of more of the community.
- You get reps. Launching often is a skill. Priority review means your submissions skip the wait, so the feedback loop between shipping and seeing how it lands gets shorter, and each launch teaches you something for the next.
None of this is a shortcut, and we won't pretend it is. It's the simple compounding effect of showing up consistently in a place where makers and early adopters already gather. The pass just removes the per-launch toll that would otherwise discourage you from showing up every time. Think of it the way you'd think about any habit worth keeping: the first few reps feel like effort and produce little visible reward, but the value isn't in any single rep — it's in the trend line that only appears once you've strung enough of them together. A maker who launches a tool in January, an update in March, a new project in June, and a relaunch in October ends the year with four Premium placements, four lasting listings, a recognisable name on the board, and a karma standing that a once-a-year launcher simply can't match. None of those launches had to be a blockbuster for the cumulative position to be meaningfully stronger. If you want the mechanics of how launches and ranking work before you commit, the how it works guide walks through the full picture.
Why launching on a weekly board works the way it does
It helps to understand the shape of the thing you're buying into. Smol Launch resets every Monday and closes the period on Sunday, which means there is always a fresh board with a finite set of products competing for attention that week. That weekly rhythm is deliberate. It keeps each cohort small enough that a good product can genuinely stand out, instead of being buried under thousands of all-time entries, and it gives makers a natural, repeating cadence to aim for rather than a single make-or-break day. Products are ranked using a multi-factor score that weighs votes, comments, and other quality signals, so the board rewards launches that earn real engagement, not just the loudest opening hour.
For a pass holder, that structure is the whole point. Because launching is essentially free at the margin once you hold the pass, you can treat the weekly board as a recurring habit: ship when a product is ready, gather feedback, fold it back in, and come again when the next thing is worth showing. Each appearance is another Premium slot, another lasting listing, another round of double karma, and another chance for the community to recognise your name. Over a year, the makers who benefit most from the pass are rarely the ones chasing a single viral moment — they're the ones who quietly show up, launch after launch, and let the compounding do the work.
Maker Pass vs. one-off Premium launches
The two options buy you the same Premium experience per launch — the difference is purely how you pay for it & how often you intend to launch.
- One-off Premium launches cost $29 each. That's the right choice when you have a single product to put out, or you're not sure you'll launch again soon. You only pay for what you use, with no commitment.
- The Maker Pass is a flat $99 for the year, however many times you ship. It breaks even at around four Premium launches and saves you money on every launch after that, while also bundling in priority review, the verified badge, and double karma that one-off launches don't include.
Put simply: below four launches a year, pay per launch. At four or more, the pass is both cheaper and more capable. It auto-renews annually, you can cancel anytime from the Stripe billing portal — keeping access through the end of your term — and checkout runs securely through Stripe. There's no contract beyond the year you've paid for, and no penalty for switching strategies later. The honest framing we'd offer is this: if you have to talk yourself into the pass, you probably aren't launching often enough yet, and per-launch pricing is serving you fine. The moment you find yourself reaching for the checkout for a fourth or fifth time in a year, the pass stops being a question and becomes the obvious, cheaper default — and everything bundled around it, the priority review, the verified badge, the double karma, comes along at no extra cost.
A few quick answers
Do I have to install anything to get verified? No. Unlike badge-gated verification, Premium launches are verified when we review them. There's no badge to embed and nothing to add to your site.
Can I launch the same product more than once? Yes. Many makers relaunch a product as it reaches meaningful milestones. With the pass there's no per-launch fee holding you back, so a major update is a perfectly good reason to go out again.
What if I'm just starting out? The free weekly launch is open to everyone, so you can launch on Smol Launch before spending anything. If you're curious how often indie makers actually ship, the state of indie launches is a useful read. When your cadence grows past a few launches a year, that's the moment the pass starts paying for itself.
Is the pass refundable? The pass is non-refundable once purchased, but you're never locked in — cancelling simply stops the next renewal & you keep full access until your current year ends.
Good to know
Common questions
Who is the Maker Pass for?
It's built for makers who launch regularly. If you ship several products a year, or relaunch the same one as it grows, the per-launch fees add up quickly. The pass replaces them with a single annual price.
What's included?
Five benefits. Every launch is automatically upgraded to Premium and verified from day one — no badge or code to install. Your submissions move to the front of the review queue, your profile carries a verified Maker Pass badge, and you earn double karma on every action across the site.
Is it worth it if I launch infrequently?
That depends on how often you ship. The pass breaks even at around four Premium launches a year; below that, paying $29 per launch is the more economical choice. You're welcome to start with individual launches and upgrade once you're launching more often.
Can I cancel or request a refund?
You can cancel at any time from the Stripe billing portal and keep full access until the end of your current term. Please note that the pass is non-refundable once purchased; cancelling simply stops the next renewal.
$99/year · cancel anytime